Возможно, со слишком большим нетерпением, как покажут дальнейшие события...
Разработка модификации началась в январе 2008 года, намного раньше, чем
появилась первая информация о приквеле Portal от Valve. Работают над
модом три француза: Николя "NykO18" Гревет, Джереми "Capitaine Mousse"
Барб и Марк "Moroes" Бидоул. Всё это время они хранили модификацию в
секрете, до сегодняшнего неожиданного анонса. По их словам, нас ждет 8
глав, 19 тестовых камер, 48 соревнований, 6 усложненных карт, новый
сюжет и время игры, больше чем в самом Portal.
Portal: Prelude 1.1.5
* Added: german translation (subtitles only)
* Added: czech translation (subtitles only)
* Added: chinese translation (subtitles only)
* Added: unofficial slovak translation (see portalprelude.com)
* Fixed: italian subtitles corrupted by additionnal quotes (thanks to Matteo Piazza)
* Fixed: russian subtitles corrupted by additionnal quotes (thanks to Matteo Piazza)
* Fixed: korean subtitles corrupted by missing tag (thanks to Nevets_Look)
* Fixed: portuguese subtitles corrupted by missing tag (thanks to Nevets_Look)
* Fixed: typos in spanish subtitles (thanks to Siegfried Anderson)
* Fixed: test chamber 6 not reloading when failing
* Fixed: difficulties to fire portals through some of the white holes
* Fixed: ability to go back when reaching the end of chamber 12
* Fixed: time challenge for chamber 15 was a step challenge
* Fixed: in a rare case glados was still attacking when shutted down
* Fixed: ability to go under the elevator before it came back in chamber 18
* Fixed: flying ghost chair in aperture laboratories
* Fixed: random crashes should disappear, let's hope some others won't appear
* Fixed: glados laser starting too fast, increased the delay
* Fixed: a few soundscape problems
* Fixed: credited the correct people for the correct stuff
* Fixed: missing projector model textures
* Fixed: music played during the second boss-fight not playing correctly or not at all
* Fixed: several cubemap (reflections) visual glitches
* Fixed: ability to open the door to the three ballcatchers in level 19, by only using a cube
* Fixed: lighting artifacts in the last levels
* Fixed: GlaDOS randomly stops attacking in the second round
* Fixed: subtitles activated by default when the mod is launched for the first time
* Fixed: hundreds of trivial glitches and tiny stuff everywhere in the levels
* Added: new aperture science laboratories logos
* Added: simpler and clearer signage in the first levels
* Added: maybe one, two or three new easter-eggs?
* Added: the correct graph and soundcache files
* Added: new lighting effects near metal grates
* Added: new intro sequence (vault lift) материал взят с playground качайте не очкуйте